Elders Scrolls Online has the goal of combining the RPG with the MMO. Considering that the Elder Scrolls series is known for its amazing RPG mechanics this MMO has a lot to live up to. From what both the developers and other press who have gotten hands on, it sounds like this game meets the task. Elder Scrolls online seems to have the goal of making a multiplayer Elder Scrolls game. This means that they are striving for the same quality of previous games simply in an online setting.
Just because they are making it be Elder Scrolls with people doesn’t mean they are simply throwing the multiplayer aspect together like other games. It seems they are really focusing on making the multiplayer be a good addition instead of just another feature. With a large end game and a huge player vs player map there is plenty of infrastructure and development being put into the multiplayer system. With one single server there is a clear focus on building a community that is not separated but instead wholly united across three factions.
Another system that could unite players is the fact that there is not a class system in this game. Every player starts out about the same and gets to pick what to invest in from there (similar to Skyrim). This allows every player to have a chance instead of people looking for specific things. This system also allows for interesting combos on existing stereotypical classes. In the video they briefly mentioned the possibility of being a stealth healer and that has caused me to get majorly excited to think about all the places that could come in handy.
The live combat that is not based on skills but instead of buffs and perks is really good. I love the way combat works in Skyrim and it sounds like that is very similar to how it will work in this game. With real time combat in an MMO it will keep things fresh and interesting and cause it to be more about player skill instead of a simple numbers game. There are still skills to apply to your character but they simply change the way the real time combat works.
Finally I am really excited about the way the quest system and enemy NPC’s seem to work. In the video, one of the developers mentioned the fact that they want to distract you when you are doing quests with other equally interesting tangents. That really makes me excited because that is one of the things I really love about Skyrim is that the player has to decide which fun quest to do instead of whether or not to do the fun quest or the dull one before the next level. When you do a quest the results are permanent and the enemies will be gone forever and the people will remember you for what you do. This is going to be fun in an MMO world to have your character really build up over time.
The Elder Scrolls Online is really shaping up to be quite the game. With plans to be free to play, everyone will get a chance to try out this amazing game. ESO really seems to be putting the RPG back into the MMO with a clear focus on the things that make the Elder Scrolls series so great. They are not stopping there though. They want to make a great MMORPG which means they are doing things like having one server and focusing on having a huge PvP system with a lot of depth. ESO looks to do what many games before it have tried, that is to break the way current MMO’s are played. While nearly all have failed, hopefully ESO will be the one to change the way the MMO industry works. From what has already been announced about ESO it will not take much to break the conventions of the MMO industry.